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Thread: BEBD - Making a skin for Kujo Jotaro
Post: BEBD - Making a skin for Kujo Jotaro
By @不饿白帝BEBD https://www.youtube.com/watch?v=45B5GAXoSvg
0 Replies 2,159 Views
Thread: Tutorial: Change HP, MP and SP of character.
Post: RE: Tutorial: Change HP, MP and SP of character.
Thank you for translating my instructions to Chinese! How to make Raye able to turn when using the Lightning attack is a different topic, and I've created a new tutorial thread for it here (https:/...
3 Replies 3,913 Views
Thread: Tutorial: Change HP, MP and SP of character.
Post: RE: Change SP of character?
Hello @asdfqwe, welcome to HF Empire! I took the liberty to edit your post to make it compliant with the format that is intended for a forum. Asking a question in the title and insisting for an answe...
3 Replies 3,913 Views
Thread: Tutorial: Change where Shawn's arrow spawns
Post: Tutorial: Change where Shawn's arrow spawns
If you'd like to change where Shawn's arrow spawns, or any other projectile, you'll find the data for it in `globalDat` (id=142). Find the `PtWithName` of the projectile (10 for Shawn's arrow, standin...
0 Replies 2,113 Views
Thread: Tutorial: Animation / Frames' duration
Post: Tutorial: Animation / Frames' duration
I will assume that the reader is already familiar with the HF Workshop (https://hf-empire.com/forum/showthread.php?tid=317) tool, if he is not, he is advised to go to the linked thread, read it and wa...
10 Replies 4,167 Views
Thread: Tutorial: Allow Raye's Lightning attack to turn direction
Post: Tutorial: Allow Raye's Lightning attack to turn di...
In HF v0.7, Raye's lightning attack (G → A)  cannot turn around. https://i.postimg.cc/3N4KMsLy/raye2.png (https://i.postimg.cc/3N4KMsLy/raye2.png) In this tutorial, we will be fixing that! I ...
0 Replies 2,669 Views
Thread: Create EXE for HF and APK for HFX using Adobe AIR SDK by HARMAN
Post: Create EXE for HF and APK for HFX using Adobe AIR ...
Although Adobe has abandoned Flash in 2020, it has transitioned the ongoing support and development of Adobe AIR to HARMAN (https://www.harman.com/), a Samsung company. You can read more on this here ...
0 Replies 2,549 Views
Thread: Customize the EXE (aka. Adobe Flash Player Projector)
Post: Customize the EXE (aka. Adobe Flash Player Project...
Introduction It is possible to "convert" the SWF to an EXE using HF Workshop (https://hf-empire.com/forum/showthread.php?tid=317), which is actually just using Adobe Flash Player Projector to create ...
0 Replies 5,139 Views
Thread: Make Shawn's arrows freeze the enemy
Post: Make Shawn's arrows freeze the enemy
In this tutorial we are going to make Shawn's arrow freeze the enemy. https://i.postimg.cc/x1NZLZPX/arrow-freeze.gif It is assumed that the reader is already familiar with the HF Workshop (https...
1 Replies 2,309 Views
Thread: Tutorial: Animation / Frames' duration
Post: RE: Tutorial: Animation / Frames' duration
ice guard Wrote: (14-12-2023, 07:01 AM) -- Hello, I want to know how to change the duration of items, such as the flame left by heater. I want it to exist all the time without disappearing. -- Hell...
10 Replies 4,167 Views
Thread: Story Editing - Ideas and Limitations
Post: Story Editing - Ideas and Limitations
Today @BlazingGale was introducing me to a game in which he said was possible to hire troops. This made me realize that story editing and stories in HF in general have one serious limitation, which is...
5 Replies 7,825 Views
Thread: Story Editing - Ideas and Limitations
Post: RE: Story Editing - Ideas and Limitations
@BlazingGale Not necessarily. It would be up to the story maker in my opinion. To give different possible flows to the story or just allow small decisions that do not impact the flow.
5 Replies 7,825 Views
Thread: How can I make my own translation into stages?
Post: RE: How can I make my own translation into stages?
There is no simple way to do this at the moment. It is also not a priority since most people don't care about translations.
1 Replies 2,865 Views
Thread: E-mail notifications and activation e-mail
Post: E-mail notifications and activation e-mail
Hey all, Just letting you know that I messed up some e-mail configuration and some e-mail notifications and activation e-mails were not sent. I already resent an e-mail to the accounts awaiting act...
0 Replies 4,512 Views
Thread: [Solved] HFE Keeps logging me out
Post: RE: HFE Keeps logging me out
I suspect it is a problem in the `header` template in the Admin CP. It will need major surgery. I'll do it when I get some time.
3 Replies 6,236 Views
Thread: [Solved] HFE Keeps logging me out
Post: RE: HFE Keeps logging me out
This should be fixed now. It wasn't as hard as I anticipated, just a faulty template. Let me know if you run into this problem again.
3 Replies 6,236 Views
Thread: MangaD's Fights
Post: MangaD's Fights
http://youtu.be/QDjZF6A_ZD8 [hr] http://youtu.be/Rn8cNrrh7lY [hr] http://youtu.be/Di5_BUv66Ms
1 Replies 6,197 Views
Thread: Leon's Fights!
Post: RE: Leon's Fights!
Hey Leon, I have a request. :) Can you record a video where you pass the first phase of Story 7 in crazy mode? (Defeat Taylor, Leo, Legge, Eason and Vivian)
3 Replies 9,953 Views
Thread: Ultimate Combos
Post: RE: Ultimate Combos
Denis Gruzmark Wrote: (28-10-2015, 08:05 PM) -- since it is a nice add for damage -- There is a cap for how much HP one can lose from a combo, and once the cap is reached the character gets invulne...
14 Replies 23,045 Views
Thread: Ultimate Combos
Post: RE: Ultimate Combos
Denis Gruzmark Wrote: (28-10-2015, 09:02 PM) -- Yea I know that, altough I don't know for sure if its a NOMBER of hits of amount of HP. -- Considering that the higher the difference in level, the h...
14 Replies 23,045 Views
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